AI Insights · Timothy · April 2022
Top 5 Fashion Games on Android in Saudi Arabia: Q1 2022
Explore the performance trends of the leading fashion games on the Android platform in Saudi Arabia during the first quarter of 2022.
During the first quarter of 2022, the top 5 fashion games on the Android platform in Saudi Arabia exhibited varying performance trends. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active user trends for each game.
Hair Challenge by Rollic Games started the quarter with weekly downloads around 27K, peaking at 28.5K in late January. However, there was a decline towards the end of the quarter, finishing with approximately 11.5K downloads. Weekly active users mirrored this trend, beginning at 150K and dropping to about 107K by the quarter's end. Revenue for this period remained minimal, with a brief peak of $5 in mid-January.
Outfit Makeover from Supersonic Studios LTD saw an impressive spike in weekly downloads, reaching 45.5K in late January, but then experienced a decline, closing the quarter at around 9.3K. Active users followed a similar pattern, peaking at 52K in late January and ending at 17.6K. Revenue saw minor activity, peaking at $5 in late January.
DIY Makeup by CrazyLabs LTD had a relatively steady download rate, starting at 14.4K and peaking at 22.4K at the end of January, with a slight resurgence to 16.4K by the end of March. Active users peaked at 156K in early January, then dipped to 107K before rising again to 139K by the end of March.
Hair Dye, another title by CrazyLabs LTD, demonstrated a fluctuating download trend. Initially, downloads were around 8.6K, peaking at 21K in late February, and ending the quarter at approximately 14.8K. Active users showed a similar pattern, starting at 36.9K, peaking at 69.7K in late February, and closing at 51K.
Fashion Show: Makeup, Dress Up from Dress Up Games for Girls maintained a consistent download rate around 14.6K initially, with a slight dip to 8.9K by the end of March. Active users started at 28K, dropping to 19.8K by the end of the quarter. Revenue saw modest peaks, reaching $73 in late January.
For more detailed insights and analysis, visit Sensor Tower.